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[Manufacturing World Japan 2016] VR Rapidly Expands to Manufacturing Industry

Artcraft booth visitor is experiencing virtual reality using VR device and joystick

Hyunjoo Kang / jjoo@olednet.com
VR(virtual reality) technology is rapidly expanding to manufacturing industry as well the contents sector such as films and games. In particular, technologies including 3D rendering and motion technology, fused with VR, are anticipated to create synergy in diverse areas such as product design, architecture, facility management, etc.
The participants in 3D & Virtual Reality Expo of Manufacturing World Japan 2016 (22-25 June) greatly increased compared to last year. According to the organizer REED, the IVR participating companies increased by approximately 20 with around 80 companies, particularly virtual reality related companies.
In this exhibition, many virtual reality related technologies that can be utilized in building housing, interior design, automotive design, maintenance, etc. were presented.
Informatix, Zenkei, Artcraft, etc. exhibited contents production and viewer software that allow hypothetical/actual indoor and outdoor spaces to be observed in 360° 3D using VR. Through VR, the users can look around housing, interior, construction sites, etc. Several companies including Artcraft included joysticks. The users can observe the space in detail using the joystick, open/close doors, and vividly experience the area.
Crescent, Digital Garden, etc. showed automotive applied technology that fused virtual reality and motion tracking. The users can maintain the internal automotive parts of the virtual reality with the VR device, and also climb on. These movements can be shown in graphics through motion tracking camera and virtual reality experienced by the user.

Manufacturing World Show Director Takeshi Fujiwara

At the exhibition, Takeshi Fujiwara, the event’s show director, told OLEDNET that they have been expecting VR’s vitalization in manufacturing industry, hosting IVR for 24 years, and the proportion of it increased by a groundbreaking number. Until now, it has been mostly handled in academia such as research labs, but as VR is nearing the general public through construction, game, amusement, etc., Fujiwara explained that he sees this year to be VR’s year of vitalization.

 Fujiwara estimated that VR will particularly affect the design part of manufacturing industry and play an important role in product planning. He added that as the manufacturing industry is a field with long history and key players are over certain age; in passing on technology to the younger generation, VR will strengthen delivery.

[ Manufacturing World Japan 2016] Plenty of VR Contents·SW…360° Comic Books ect.

Informatix’s GyroEye, VR Software at Manufacturing World Japan 2016

Tokyo = Hyunjoo Kang / jjoo@olednet.com

Plenty of VR related contents and software products were exhibited in Manufacturing World Japan 2016 (22-25 June).

Transmedia presented Drop in VR which is a platform which allows users to create, manage and publish VR contents. The user-created 3D modelled contents can be uploaded to the Drop in VR server, and edited by adding music, clips, and other functions.

The produced contents can be downloaded and enjoyed through a VR device. At the exhibition, Transmedia demonstrated VR contents that allows comic books to be viewed in 360°, edited by Drop in VR. The company explained to the OLEDNET that they will begin testing in September and begin Drop in VR service by the end of the year.

Informatix revealed a 3D viewer software GyroEye that can be used in housing or office design. Using GyroEye, hypothetical space can be compared before construction and after construction in 360° through VR. Informatix explained that in August, GyroEye and Germany’s Zeiss’ VR device VR one+ will be released together.

ZENKEI began VR platform Stereo 6 for viewing scenery in 22 June. Stereo 6 is a comprehensive system that allows clips from 6 cameras to be transformed into 360° contents and experienced through VR.

Dynamo Amusement, showed their VR contents Megalodon, and used Samsung Electronics’ Gear VR and Galaxy S6 for demonstration. The company explained that Megalodon, a 5-minute CG produced contents showing deep sea underwater world, will be released in the summer.

[Manufacturing World Japan 2016] Gear VR + Galaxy S6 4D Movie Experience

Dynamo Amusement demonstrated 4D VR contents using Gear VR

 Tokyo = Hyunjoo Kang / jjoo@olednet.com

At Manufacturing World Japan (22-25 June, Tokyo Big Sight), 4D movie was demonstrated through Gear VR.

Dynamo Amusement, a contents company, showed their VR contents Megalodon, and used Samsung Electronics’ Gear VR and Galaxy S6 for demonstration. The company explained that they used these devices as they were popular although the content is not exclusive to these products.

For the demonstration, visitors could sit in chairs installed in the Dynamo Amusement booth wearing Galaxy S6 equipped Gear VR. The focus could be controlled using the wheel on Gear VR.

Megalodon is a clip that shows the deep sea underwater world using CG technology. The moving chairs and air jets are not different from existing 4D contents, but the VR screen provided realistic experience, much more vivid, including the scene where the viewer is swallowed by a giant shark.

However, the picture quality remains an issue. Despite using the wheel to focus, the clear picture was not produced. This is dependent on the resolution of the smartphone connected to the VR device, the Galaxy S6 used in the demonstration has AMOLED panel of 577 ppi, 2560 x 1440. Nonetheless, with Samsung’s recent reveal of 806 ppi AMOLED for VR at 5 inch mark, future picture quality improvement is anticipated.

Additionally, despite the vividness directly ahead, concentration was difficult due to the not insignificant weight of the device. A total weight of 518 g, Gear VR’s 380 g and Galaxy S6’s 138 g, can be heavy to be placed on the head for a long period of time. For longer uses, the weight has to be reduced.

Dynamo Amusement’s Megalodon has the running time of 5 minutes, to be released this summer.

Manufacturing World Japan 2016 Biggest Opening Yet…Automotive, VR, Medical Device, etc.

Manufacturing World Japan(Source=REED)

Hyunjoo Kang / jjoo@olednet.com

Reed Exhibitions Japan Ltd., the largest trade show organiser in Japan, announced that Manufacturing World Japan 2016, Japan’s leading trade show for the manufacturing industry, is coming back at Tokyo Big Sight from June 22 – 24, 2016 with the largest scale in its history.

According to the huge supports from manufacturing industry of Japan and Asia, the number of exhibitors in 2016 is expected to reach 2,350 exhibitors from all around the world. This figure is the largest ever in the history of Manufacturing World Japan and 5% increasing from last year.

The number of visitors is expected to be 83,500 and they will pack the show floor during 3 days show period. From the survey of visitor pre-registration, motivation of visitors for purchasing from exhibitors is extremely high.

The number of international exhibitors of 2016 show is expected to be 365 and this figure is 14% increasing from last year. This is the largest number in Manufacturing World’s history. “This fact means that this event is evolved to be the global trade show and there is a huge demand from international exhibitors to develop the new business with Japanese manufacturers,” said Takeshi Fujiwara, Show Director of Manufacturing World. “We hope there will be great number of good meetings between international exhibitors and Japanese visitors at Manufacturing World Japan 2016 and it leads to the innovations which can make the greater cars, consumer electronics, trains, airplanes etc.”

Requirements for quality from Japanese manufacturers being well known as extremely high, all exhibitors will exhibit their latest products/technologies/solution with all their skills. Though this show has been recognized as the place where the world’s highest quality products/technologies/solution are gathered for these years, Show Management is sure that the 2016 show should be the most exciting show in its history gathering 2,350 exhibitors. If you would like to see the finest skills of metal processing/micro fabrication by the craftsman’s effort and history, you should come and visit Manufacturing World Japan 2016. If you have a trouble on your product which you have been struggled for a long term, you should not miss Manufacturing World Japan 2016.

For free entry to Manufacturing World Japan 2016, visitors need to apply for the visitor registration through the official website. Now visitor registration is open at the official website. Access to the following URL and complete the registration form for Exhibition Ticket.

VIP Exhibition Ticket Registration (Only visitors above manager level): http://www.japan-mfg.jp/en/vip/

Exhibition Ticket Registration: http://www.japan-mfg.jp/en/inv/

Group Visit Application (The group with more than 6 people): http://www.japan-mfg.jp/en/To-Visit_Tokyo/Group-Visit/

Shows held inside Manufacturing World Japan 2016

· 20th Mechanical Components & Materials Technology Expo [M-Tech]

· 27th Design Engineering & Manufacturing Solutions Expo [DMS]

· 7th Medical Device Development Expo [MEDIX]

· 24th 3D & Virtual Reality Expo [IVR]

Manufacturing World Japan 2016: http://www.japan-mfg.jp/en/