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Who Will Get The First Full-Screen Display Smartphone Title, Samsung Or Apple?

Full-screen display smartphone is expected to be launched soon. According to the recent report ‘Key Issue and The Market Analysis for Foldable OLED – Flexible OLED Annual Report’ by UBI RESEARCH, a market survey company, left-right bezel-less flexible OLED dominate the smartphone market, and later full-screen display with minimized or without both left-right and up-down bezel will appear in 2017, thereby leading the future market.

<Smartphone Display Development Trend Outlook>(Source: UBI RESEARCH)

The more specific circumstances were caught. Apple Insider announced that Apple recently applied for a design patent(US20150303244A1) of electronic devices with display-integrated light sensors, quoting the USPTO’s announcement on October 11(Local Time).

<Design Drawing 1 of Apple’s Patent-Pending Electronic Devices with Display-Integrated Light Sensors>

Apple used the examples of the placement of Ambient Light Sensor or Proximity Sensor around the side of display, and of the protection of display and sensor circuit by glass or plastic transparent encapsulation layer. Apple Insider expects that this design will be able to reduce unnecessary space and make full-screen display possible.

<Design Drawing 2 of Apple’s Patent-Pending Electronic Devices with Display-Integrated Light Sensors>

At the 2016 IMID Business Forum at COEX in Samseong-dong on October 26, Samsung Display chief expert, Park Won-sang announced display trend about screen size, which boosted confidence. Chief expert, Park Won-sang said that “Display size compared to set size is very important due to the characteristic of mobile phones with a size limit. The display area(hereinafter “D.A”) of edge display was 80%, full-screen mobile phone D.A was larger than 90%, and this is one of the major trends that will lead the market”. The techniques including an all-in-one glass fingerprint recognition module and an ultrasonic fingerprint recognition module have not been mentioned yet, but an entirely innovative full-screen smartphone will be introduced by removing left-right bezel as well going beyond the left-right bezel-less type of Note 7.

<Samsung Display’s Presentation, 2016 IMID Business Forum>

LG also applied a patent of full-screen display. According to Patently Mobile’s report on June 2015, not physical but virtual button and App icon were applied. But, design itself cannot exactly show materials and interior parts except appearance, and it is now uncertain whether it will be developed or not as there is no further news after the patent application.

<LG Electronics Granted Home-Buttonless Smartphone using Flexible Display>>(Source : Patently Apple)

Likewise, many smartphone companies are actively reviewing the introduction of full-screen display because it might allow customers to experience the biggest change in addition to the product’s immersive nature. Besides, there are recently some opinions that with the expanding VR market, OLED display without a latency issue and wider display area are necessary to be applied to HMD(Head Mounted Display) attached with a mobile phone.
Meanwhile, ‘Key issue and Market Analysis for Foldable OLED’ Report by UBI RESEARCH forecasted that full screen AMOLED panel will be firstly launched in 2017, accounting for 60% of the total flexible AMOLED panel market and going beyond the bezel-less type of flexible AMOLED panel market.

Meanwhile, ‘Key issue and Market Analysis for Foldable OLED’ Report by UBI RESEARCH forecasted that full screen AMOLED panel will be firstly launched in 2017, accounting for 60% of the total flexible AMOLED panel market and going beyond the bezel-less type of flexible AMOLED panel market.

<Definition by Flexible OLED Type and Market Share Outlook >(Source: UBI RESEARCH)

[KVRF2016] Even KVRF 2016, OLED leads VR industry

Korea VR festival 2016 (below “KVRF2016”) which can confirm present and future of virtual reality (VR) and augmented reality (AR) industry was opened from October 6 to October 9 at Nuridream Square of Sangam DMC.
In this event, 79 companies including global enterprises such as Samsung Electronics, Sangwha Planning, Oculus, Sony Co., etc. participated in, and new technology of each company was able to be checked on because approximately 157 booths were prepared in common production center, outdoor center, and business center.

<VR Simulator using a huge robot arm of Sangwha Planning>

While interests in VR and AR are enlarged due to recent Poke’mon GO, many spectators visited this place with keen attention, each company shows off various interactive-typed contents such as roller coaster, paragliding, Sokkuram experiencing etc as well as game contents including FPS, sky jump etc accordingly. .Besides, this event did not simply limited to games such like Eye-tracking linked with cognitive concentration training system was displayed by BIOTECH, and VR goggles for military simulation by P&C Solution, and also demonstrated a fact that VR industry could be multiply applied to whole fields such as education, health, army etc.

<VR 4D Simulator for Roller Coaster experiencing by MGAME Corp.>

One of interesting thing during observation was that AMOLED panel was used to majority expensive HMD (Head Mounted Display) devices. From Sony Playstation VR whose release is scheduled on 13th to Samsung Gear VR and Nibiru, a Chinese enterprise among Chinese companies, applied Samsung AMOLED. According to common opinions of company officials, they clarified AMOLED application due to issues relevant to response speed called Latency, even though there were BLU (Back Light Unit) and contrast problems which belonged to fundamental matters of LCD.. Latency indicates delaying time owing to inter-computer connections in on-line games frequently, but the reason is derived from limitations of implementing occurred delaying speed with LCD whenever moving user’s eyes, even though visual reality should quickly invoke new images too according to movement of user’s head in VR. No matter how the product has excellent computing power, AMOLED application is essential to make the delaying time shown in the screen to ‘0.’

<VR product series of Playstation whose release are planned soon>

Interests in VR have been heightened such like a lot of enterprises and business start-ups in the exhibition hall were boasting their VR technology and VR café was opened in Gangnam, Korea first etc., but there was a realistic saying that even profit model could not be set up properly because related regulations on VR were vague yet and standardization in domestic was not clear as well. Business models and VR industry participation by enterprises become to be different according to legal regulations, so government should provide suitable assistance and methods to make systematic profit platform so that VR industry could strengthen global competitiveness.